Step two, add more then one particle! And slightly more interaction with the mouse. It's starting to feel like a decent particle engine could come out of these minior changes. I want to create an interaction where the user actually creates moving particles when the mouse is moved. That way there is some kind of control over the particles, or least where they are going. 
Haven't put much though into the sound incorporation. I'm not certain whether it should relate to each and every particle or the particles in a whole.
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